Files
jenna-mcp/src/components/PermissionTree.tsx
amaliadwiy ad7b40523c upd: dashboard admin
Deskripsi:
- tambah role user
- api edit tambah dan delete role user

NO Issues
2025-11-24 17:40:27 +08:00

145 lines
4.1 KiB
TypeScript

import permissionConfig from "@/lib/listPermission.json";
import { ActionIcon, Checkbox, Collapse, Group, Stack, Text } from "@mantine/core";
import { IconChevronDown, IconChevronRight } from "@tabler/icons-react";
import { useState } from "react";
interface Node {
label: string;
key: string;
children?: Node[];
}
export default function PermissionTree({
selected,
onChange,
}: {
selected: string[];
onChange: (val: string[]) => void;
}) {
const [open, setOpen] = useState<Record<string, boolean>>({});
const toggle = (key: string) => {
setOpen((prev) => ({ ...prev, [key]: !prev[key] }));
};
// Ambil semua key dari node termasuk semua keturunannya
const collectKeys = (n: Node): string[] => {
if (!n.children) return [n.key];
return [n.key, ...n.children.flatMap(collectKeys)];
};
const checkState = (node: Node): { all: boolean; some: boolean } => {
const children = node.children || [];
// Jika tidak ada anak → nilai hanya berdasarkan dirinya sendiri
if (children.length === 0) {
const checked = selected.includes(node.key);
return { all: checked, some: checked };
}
// Rekursif ke anak
let all = selected.includes(node.key);
let some = selected.includes(node.key);
for (const c of children) {
const childState = checkState(c);
if (!childState.all) all = false;
if (childState.some) some = true;
}
return { all, some };
};
// Untuk ordering sesuai urutan JSON
const getOrderedKeys = (nodes: Node[]): string[] =>
nodes.flatMap((n) => [n.key, ...getOrderedKeys(n.children || [])]);
const RenderNode = ({ node }: { node: Node }) => {
const children = node.children || [];
const state = checkState(node); // ← gunakan recursive evaluator
const isChecked = state.all;
const isIndeterminate = !state.all && state.some;
const showChildren = open[node.key] ?? false;
// Ambil semua key anak + parent
const collectKeys = (n: Node): string[] => {
if (!n.children) return [n.key];
return [n.key, ...n.children.flatMap(collectKeys)];
};
const allKeys = collectKeys(node);
const toggleCheck = (checked: boolean) => {
let updated = new Set(selected);
if (checked) {
// parent + semua child
allKeys.forEach((k) => updated.add(k));
} else {
// hilangkan parent + semua child
allKeys.forEach((k) => updated.delete(k));
}
// ⬇⬇⬇ PERBAIKAN PENTING ⬇⬇⬇
//
// Jika node indeterminate → parent harus tetap ada di selected
//
if (isIndeterminate) {
updated.add(node.key);
}
// Jika semua child tercentang → parent harus checked
if (isChecked) {
updated.add(node.key);
}
onChange([...updated]);
};
return (
<Stack gap={4} pl="xs">
<Group wrap="nowrap">
{children.length > 0 ? (
<ActionIcon variant="subtle" onClick={() => toggle(node.key)}>
{showChildren ? <IconChevronDown size={16} /> : <IconChevronRight size={16} />}
</ActionIcon>
) : (
<div style={{ width: 24 }} />
)}
<Checkbox
label={node.label}
checked={isChecked}
indeterminate={isIndeterminate}
onChange={(e) => toggleCheck(e.target.checked)}
/>
</Group>
{children.length > 0 && (
<Collapse in={showChildren}>
<Stack gap={4} pl="md">
{children.map((c) => (
<RenderNode key={c.key} node={c} />
))}
</Stack>
</Collapse>
)}
</Stack>
);
};
return (
<Stack>
<Text size="sm">Hak Akses</Text>
{permissionConfig.menus.map((menu: Node) => (
<RenderNode key={menu.key} node={menu} />
))}
</Stack>
);
}