upd: dashboard admin

Deskripsi:
- tambah role user
- edit role user

No Issues
This commit is contained in:
2025-11-25 12:15:29 +08:00
parent ad7b40523c
commit c5b1452955
4 changed files with 160 additions and 120 deletions

View File

@@ -16,112 +16,148 @@ export default function PermissionTree({
selected: string[];
onChange: (val: string[]) => void;
}) {
const [open, setOpen] = useState<Record<string, boolean>>({});
// Ambil semua child dari node
const [openNodes, setOpenNodes] = useState<Record<string, boolean>>({});
const toggle = (key: string) => {
setOpen((prev) => ({ ...prev, [key]: !prev[key] }));
};
function toggleNode(label: string) {
setOpenNodes(prev => ({ ...prev, [label]: !prev[label] }));
}
// Ambil semua key dari node termasuk semua keturunannya
const collectKeys = (n: Node): string[] => {
if (!n.children) return [n.key];
return [n.key, ...n.children.flatMap(collectKeys)];
};
const checkState = (node: Node): { all: boolean; some: boolean } => {
const children = node.children || [];
// Jika tidak ada anak → nilai hanya berdasarkan dirinya sendiri
if (children.length === 0) {
const checked = selected.includes(node.key);
return { all: checked, some: checked };
function getAllChildKeys(node: Node): string[] {
let result: string[] = [];
if (node.children) {
node.children.forEach((c) => {
result.push(c.key);
result = [...result, ...getAllChildKeys(c)];
});
}
// Rekursif ke anak
let all = selected.includes(node.key);
let some = selected.includes(node.key);
for (const c of children) {
const childState = checkState(c);
if (!childState.all) all = false;
if (childState.some) some = true;
return result;
}
// Dapatkan parentKey, jika ada
function getParentKey(key: string) {
const split = key.split(".");
if (split.length <= 1) return null;
split.pop();
return split.join(".");
}
// Update parent ke atas secara rekursif
function updateParent(next: string[], parentKey: string | null): string[] {
if (!parentKey) return next;
const allChildKeys = findAllChildKeysFromKey(parentKey);
const selectedChild = allChildKeys.filter((c) => next.includes(c));
if (selectedChild.length === 0) {
// Semua child uncheck → parent uncheck
next = next.filter((x) => x !== parentKey);
} else if (selectedChild.length === allChildKeys.length) {
// Semua child check → parent check
if (!next.includes(parentKey)) {
next.push(parentKey);
}
} else {
// Sebagian child check → parent intermediate (checked = true, rendered sebagai indeterminate)
if (!next.includes(parentKey)) {
next.push(parentKey);
}
}
return { all, some };
};
// Untuk ordering sesuai urutan JSON
const getOrderedKeys = (nodes: Node[]): string[] =>
nodes.flatMap((n) => [n.key, ...getOrderedKeys(n.children || [])]);
// Rekursif naik ke atas
return updateParent(next, getParentKey(parentKey));
}
// dapatkan child dari string key
function findAllChildKeysFromKey(parentKey: string) {
const list: string[] = [];
const RenderNode = ({ node }: { node: Node }) => {
const children = node.children || [];
function traverse(nodes: Node[]) {
nodes.forEach((n) => {
if (n.key.startsWith(parentKey + ".") && n.key !== parentKey) {
list.push(n.key);
}
if (n.children) traverse(n.children);
});
}
const state = checkState(node); // ← gunakan recursive evaluator
traverse(permissionConfig.menus);
return list;
}
const isChecked = state.all;
const isIndeterminate = !state.all && state.some;
const RenderMenu = ({ menu }: { menu: Node }) => {
const hasChild = menu.children && menu.children.length > 0;
const open = openNodes[menu.label] ?? false;
const childKeys = getAllChildKeys(menu);
const isChecked = selected.includes(menu.key);
const isIndeterminate =
!isChecked &&
selected.some(
(x) =>
typeof x === "string" &&
x.startsWith(menu.key + ".")
);
const showChildren = open[node.key] ?? false;
function handleCheck() {
let next = [...selected];
// Ambil semua key anak + parent
const collectKeys = (n: Node): string[] => {
if (!n.children) return [n.key];
return [n.key, ...n.children.flatMap(collectKeys)];
};
if (childKeys.length > 0) {
// klik parent
if (!isChecked) {
next = [...new Set([...next, menu.key, ...childKeys])];
} else {
next = next.filter((x) => x !== menu.key && !childKeys.includes(x));
}
const allKeys = collectKeys(node);
const toggleCheck = (checked: boolean) => {
let updated = new Set(selected);
if (checked) {
// parent + semua child
allKeys.forEach((k) => updated.add(k));
} else {
// hilangkan parent + semua child
allKeys.forEach((k) => updated.delete(k));
next = updateParent(next, getParentKey(menu.key));
onChange(next);
return;
}
// ⬇⬇⬇ PERBAIKAN PENTING ⬇⬇⬇
//
// Jika node indeterminate → parent harus tetap ada di selected
//
if (isIndeterminate) {
updated.add(node.key);
}
// Jika semua child tercentang → parent harus checked
// klik child
if (isChecked) {
updated.add(node.key);
next = next.filter((x) => x !== menu.key);
} else {
next.push(menu.key);
}
onChange([...updated]);
};
next = updateParent(next, getParentKey(menu.key));
onChange(next);
}
return (
<Stack gap={4} pl="xs">
<Group wrap="nowrap">
{children.length > 0 ? (
<ActionIcon variant="subtle" onClick={() => toggle(node.key)}>
{showChildren ? <IconChevronDown size={16} /> : <IconChevronRight size={16} />}
<Stack gap={4}>
<Group gap="xs">
{menu.children && menu.children.length > 0 ? (
<ActionIcon
variant="subtle"
onClick={() => toggleNode(menu.label)}
>
{openNodes[menu.label] ? (
<IconChevronDown size={16} />
) : (
<IconChevronRight size={16} />
)}
</ActionIcon>
) : (
<div style={{ width: 24 }} />
<div style={{ width: 28 }} />
)}
<Checkbox
label={node.label}
label={menu.label}
checked={isChecked}
indeterminate={isIndeterminate}
onChange={(e) => toggleCheck(e.target.checked)}
onChange={handleCheck}
/>
</Group>
{children.length > 0 && (
<Collapse in={showChildren}>
{menu.children && (
<Collapse in={open}>
<Stack gap={4} pl="md">
{children.map((c) => (
<RenderNode key={c.key} node={c} />
{menu.children.map((child) => (
<RenderMenu key={child.key} menu={child} />
))}
</Stack>
</Collapse>
@@ -130,14 +166,11 @@ export default function PermissionTree({
);
};
return (
<Stack>
<Text size="sm">Hak Akses</Text>
{permissionConfig.menus.map((menu: Node) => (
<RenderNode key={menu.key} node={menu} />
<RenderMenu key={menu.key} menu={menu} />
))}
</Stack>
);