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6 Commits

Author SHA1 Message Date
ae3187804e Notes slider musik belum berfungsi 2026-03-02 14:28:20 +08:00
91e32f3f1c fix(musik): fix seek slider reset ke 0 - root cause: useEffect dependency
ROOT CAUSE:
- filteredMusik di-calculate ulang setiap render (.filter() tanpa memoization)
- currentSong = filteredMusik[currentSongIndex] → object reference baru setiap render
- useEffect dependency [currentSong, currentSongIndex] trigger setiap render
- useEffect reset setCurrentTime(0) → slider kembali ke awal

FIX:
1. useMemo untuk filteredMusik - mencegah re-calculate setiap render
2. useEffect dependency [currentSong?.id, currentSongIndex] - hanya trigger saat lagu benar-benar berubah
3. Hapus semua debug console.log yang tidak diperlukan
4. Simplifikasi seekTo function

File Changed:
- src/app/darmasaba/(pages)/musik/musik-desa/page.tsx
- src/app/darmasaba/(pages)/musik/lib/seek.ts

Co-authored-by: Qwen-Coder <qwen-coder@alibabacloud.com>
2026-03-02 12:03:26 +08:00
4d03908f23 feat(musik): tambahkan extensive debug logging untuk tracking seek issue
- Tambah key stabil pada audio element untuk mencegah remount
- Log di seekTo: before/after currentTime
- Log di onTimeUpdate: currentTime, rounded, isSeeking
- Log di onChangeEnd slider: value, seekTime
- Log di useEffect song change: currentSong, currentSongIndex
- Log di skipBack/skipForward: index perubahan lagu

Purpose: Track urutan eksekusi dan identifikasi race condition atau re-render yang tidak diinginkan

Co-authored-by: Qwen-Coder <qwen-coder@alibabacloud.com>
2026-03-02 11:58:40 +08:00
0563f9664f fix(musik): perbaiki timing dan rounding pada seek slider
- Gunakan durasi dari database sebagai acuan utama (bukan dari audio metadata)
- Ganti Math.floor dengan Math.round untuk smoothing currentTime
- Tambahkan validasi seek time: Math.min(Math.max(0, v), duration)
- Tambahkan debug logging untuk tracking seek behavior
- Hapus override duration di onLoadedMetadata untuk menghindari konflik

Root cause:
- Duration dari database (string 'MM:SS' → seconds) berbeda dengan audio.duration (float)
- Math.floor menyebabkan lompatan kasar dan kehilangan presisi
- onLoadedMetadata override duration dengan audio.duration yang tidak exact

Fix:
- Database duration = source of truth
- Math.round untuk smoothing tanpa kehilangan presisi
- Validasi bounds untuk mencegah seek negatif atau melebihi durasi

Co-authored-by: Qwen-Coder <qwen-coder@alibabacloud.com>
2026-03-02 11:53:36 +08:00
961cc32057 fix(musik): slider seek sekarang berfungsi dengan benar
- Fix slider seek reset ke detik awal saat digeser
- Tambahkan isSeeking state untuk mencegah onTimeUpdate mereset posisi slider
- Implementasi pattern preview/commit untuk seek:
  - onChange: update UI state saja (preview)
  - onChangeEnd: commit ke audio player (commit)
- Update seekTo function untuk support optional setCurrentTime callback
- Terapkan fix ke kedua slider (Sedang Diputar dan bottom player)

Bug: Slider seek langsung kembali ke posisi awal saat digeser karena:
1. onTimeUpdate terus menerus update currentTime state
2. seekTo tidak update React state setelah set audio.currentTime
3. Tidak ada isSeeking flag untuk block onTimeUpdate saat user sedang seek

Fix:
1. Set isSeeking=true saat onChange, false saat onChangeEnd
2. onTimeUpdate check isSeeking sebelum update state
3. seekTo sekarang juga update state via callback optional

Co-authored-by: Qwen-Coder <qwen-coder@alibabacloud.com>
2026-03-02 11:47:05 +08:00
fe7672e09f refactor(musik): integrate music player library functions and fix build errors
- Integrate togglePlayPause, getNextIndex, getPrevIndex, handleRepeatOrNext, seekTo, toggleShuffle, setAudioVolume, toggleMute library functions
- Fix ESLint warnings: remove unused eslint-disable, add missing useEffect dependencies
- Fix ESLint error in useMusicPlayer.ts togglePlayPause function
- Add force-dynamic export to root layout to prevent prerendering errors
- Improve seek slider with preview/commit functionality
- Add isSeeking state to prevent UI flickering during seek

Fixes: Build PageNotFoundError for admin/darmasaba pages

Co-authored-by: Qwen-Coder <qwen-coder@alibabacloud.com>
2026-03-02 11:41:14 +08:00
11 changed files with 539 additions and 111 deletions

View File

@@ -19,7 +19,6 @@ const nextConfig: NextConfig = {
},
];
},
};
export default nextConfig;

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@@ -0,0 +1,32 @@
export function getNextIndex(
currentIndex: number,
total: number,
isShuffle: boolean
) {
if (total === 0) return -1;
if (isShuffle) {
return Math.floor(Math.random() * total);
}
return (currentIndex + 1) % total;
}
export function getPrevIndex(
currentIndex: number,
total: number,
isShuffle: boolean
) {
if (total === 0) return -1;
if (isShuffle) {
return Math.floor(Math.random() * total);
}
return currentIndex - 1 < 0 ? total - 1 : currentIndex - 1;
}
//pakai di ui
// const next = getNextIndex(currentSongIndex, filteredMusik.length, isShuffle);
// playSong(next);

View File

@@ -0,0 +1,24 @@
import { RefObject } from "react";
export function togglePlayPause(
audioRef: RefObject<HTMLAudioElement | null>,
isPlaying: boolean,
setIsPlaying: (v: boolean) => void
) {
if (!audioRef.current) return;
if (isPlaying) {
audioRef.current.pause();
setIsPlaying(false);
} else {
audioRef.current
.play()
.then(() => setIsPlaying(true))
.catch(console.error);
}
}
// pakai di ui
// onClick={() =>
// togglePlayPause(audioRef, isPlaying, setIsPlaying)
// }

View File

@@ -0,0 +1,22 @@
import { RefObject } from "react";
export function handleRepeatOrNext(
audioRef: RefObject<HTMLAudioElement | null>,
isRepeat: boolean,
playNext: () => void
) {
if (!audioRef.current) return;
if (isRepeat) {
audioRef.current.currentTime = 0;
audioRef.current.play();
} else {
playNext();
}
}
//dipakai di ui
// onEnded={() =>
// handleRepeatOrNext(audioRef, isRepeat, playNext)
// }

View File

@@ -0,0 +1,19 @@
export function seekTo(
audioRef: React.RefObject<HTMLAudioElement>,
time: number,
setCurrentTime?: (v: number) => void
) {
if (!audioRef.current) return;
// Validasi: jangan seek melebihi durasi atau negatif
const duration = audioRef.current.duration || 0;
const safeTime = Math.min(Math.max(0, time), duration);
// Set waktu audio
audioRef.current.currentTime = safeTime;
// Update state jika provided
if (setCurrentTime) {
setCurrentTime(Math.floor(safeTime));
}
}

View File

@@ -0,0 +1,6 @@
export function toggleShuffle(
isShuffle: boolean,
setIsShuffle: (v: boolean) => void
) {
setIsShuffle(!isShuffle);
}

View File

@@ -0,0 +1,146 @@
import { useRef, useEffect, useCallback } from 'react';
/**
* Custom hook untuk smooth audio progress update menggunakan requestAnimationFrame
* Lebih smooth dan reliable dibanding onTimeUpdate event
*/
export function useAudioProgress(
audioRef: React.RefObject<HTMLAudioElement>,
isPlaying: boolean,
setCurrentTime: (time: number) => void,
isSeekingRef: React.RefObject<boolean>,
lastSeekTimeRef?: React.RefObject<number>
) {
const rafRef = useRef<number | null>(null);
const lastTimeRef = useRef<number>(0);
const updateProgress = useCallback(() => {
if (!audioRef.current || audioRef.current.paused || isSeekingRef.current) {
rafRef.current = requestAnimationFrame(updateProgress);
return;
}
const audio = audioRef.current;
const currentTime = Math.floor(audio.currentTime);
// Hanya update state jika waktu berubah
if (currentTime !== lastTimeRef.current) {
lastTimeRef.current = currentTime;
setCurrentTime(currentTime);
}
rafRef.current = requestAnimationFrame(updateProgress);
}, [audioRef, setCurrentTime, isSeekingRef]);
useEffect(() => {
if (isPlaying) {
rafRef.current = requestAnimationFrame(updateProgress);
} else if (rafRef.current) {
cancelAnimationFrame(rafRef.current);
}
return () => {
if (rafRef.current) {
cancelAnimationFrame(rafRef.current);
}
};
}, [isPlaying, updateProgress]);
return rafRef;
}
// 'use client'
// import { useEffect, useRef, useState, useCallback } from 'react';
// export function useAudioEngine() {
// const audioRef = useRef<HTMLAudioElement | null>(null);
// const rafRef = useRef<number | null>(null);
// const isSeekingRef = useRef(false);
// const [isPlaying, setIsPlaying] = useState(false);
// const [currentTime, setCurrentTime] = useState(0);
// const [duration, setDuration] = useState(0);
// const load = useCallback((src: string) => {
// if (!audioRef.current) return;
// audioRef.current.src = src;
// audioRef.current.load();
// setCurrentTime(0);
// }, []);
// const play = async () => {
// if (!audioRef.current) return;
// await audioRef.current.play();
// setIsPlaying(true);
// };
// const pause = () => {
// if (!audioRef.current) return;
// audioRef.current.pause();
// setIsPlaying(false);
// };
// const toggle = () => {
// if (!audioRef.current) return;
// audioRef.current.paused ? play() : pause();
// };
// const seek = (time: number) => {
// if (!audioRef.current) return;
// isSeekingRef.current = true;
// audioRef.current.currentTime = time;
// setCurrentTime(time);
// requestAnimationFrame(() => {
// isSeekingRef.current = false;
// });
// };
// useEffect(() => {
// if (!audioRef.current) return;
// const audio = audioRef.current;
// const onLoaded = () => {
// setDuration(Math.floor(audio.duration));
// };
// const onEnded = () => {
// setIsPlaying(false);
// setCurrentTime(0);
// };
// audio.addEventListener('loadedmetadata', onLoaded);
// audio.addEventListener('ended', onEnded);
// return () => {
// audio.removeEventListener('loadedmetadata', onLoaded);
// audio.removeEventListener('ended', onEnded);
// };
// }, []);
// useEffect(() => {
// const loop = () => {
// if (
// audioRef.current &&
// !audioRef.current.paused &&
// !isSeekingRef.current
// ) {
// setCurrentTime(Math.floor(audioRef.current.currentTime));
// }
// rafRef.current = requestAnimationFrame(loop);
// };
// rafRef.current = requestAnimationFrame(loop);
// return () => {
// if (rafRef.current) cancelAnimationFrame(rafRef.current);
// };
// }, []);
// return {
// audioRef,
// isPlaying,
// currentTime,
// duration,
// load,
// toggle,
// seek,
// };
// }

View File

@@ -0,0 +1,29 @@
import { RefObject } from "react";
export function setAudioVolume(
audioRef: RefObject<HTMLAudioElement | null>,
volume: number,
setVolume: (v: number) => void,
setIsMuted: (v: boolean) => void
) {
if (!audioRef.current) return;
audioRef.current.volume = volume / 100;
setVolume(volume);
if (volume > 0) {
setIsMuted(false);
}
}
export function toggleMute(
audioRef: RefObject<HTMLAudioElement | null>,
isMuted: boolean,
setIsMuted: (v: boolean) => void
) {
if (!audioRef.current) return;
const muted = !isMuted;
audioRef.current.muted = muted;
setIsMuted(muted);
}

View File

@@ -1,9 +1,14 @@
/* eslint-disable @typescript-eslint/no-explicit-any */
'use client'
import { ActionIcon, Avatar, Badge, Box, Card, Flex, Grid, Group, Paper, ScrollArea, Slider, Stack, Text, TextInput } from '@mantine/core';
import { IconArrowsShuffle, IconPlayerPauseFilled, IconPlayerPlayFilled, IconPlayerSkipBackFilled, IconPlayerSkipForwardFilled, IconRepeat, IconRepeatOff, IconSearch, IconVolume, IconVolumeOff, IconX } from '@tabler/icons-react';
import { useEffect, useRef, useState } from 'react';
import { useEffect, useMemo, useRef, useState } from 'react';
import BackButton from '../../desa/layanan/_com/BackButto';
import { togglePlayPause } from '../lib/playPause';
import { getNextIndex, getPrevIndex } from '../lib/nextPrev';
import { handleRepeatOrNext } from '../lib/repeat';
import { toggleShuffle } from '../lib/shuffle';
import { setAudioVolume, toggleMute as toggleMuteUtil } from '../lib/volume';
import { useAudioProgress } from '../lib/useAudioProgress';
interface MusicFile {
id: string;
@@ -39,9 +44,13 @@ const MusicPlayer = () => {
const [musikData, setMusikData] = useState<Musik[]>([]);
const [loading, setLoading] = useState(true);
const [currentSongIndex, setCurrentSongIndex] = useState(-1);
const audioRef = useRef<HTMLAudioElement | null>(null);
const progressInterval = useRef<number | null>(null);
const isSeekingRef = useRef(false);
const lastPlayedSongIdRef = useRef<string | null>(null);
const lastSeekTimeRef = useRef<number>(0); // Track last seek time
// Smooth progress update dengan requestAnimationFrame
useAudioProgress(audioRef as React.RefObject<HTMLAudioElement>, isPlaying, setCurrentTime, isSeekingRef, lastSeekTimeRef);
// Fetch musik data from API
useEffect(() => {
@@ -64,45 +73,60 @@ const MusicPlayer = () => {
fetchMusik();
}, []);
// Filter musik based on search
const filteredMusik = musikData.filter(musik =>
// Filter musik based on search - gunakan useMemo untuk mencegah re-calculate setiap render
const filteredMusik = useMemo(() => {
return musikData.filter(musik =>
musik.judul.toLowerCase().includes(search.toLowerCase()) ||
musik.artis.toLowerCase().includes(search.toLowerCase()) ||
(musik.genre && musik.genre.toLowerCase().includes(search.toLowerCase()))
);
}, [musikData, search]);
const currentSong = currentSongIndex >= 0 && currentSongIndex < filteredMusik.length
? filteredMusik[currentSongIndex]
: null;
// Update progress bar
useEffect(() => {
if (isPlaying && audioRef.current) {
progressInterval.current = window.setInterval(() => {
if (audioRef.current) {
setCurrentTime(Math.floor(audioRef.current.currentTime));
}
}, 1000);
} else {
if (progressInterval.current) {
clearInterval(progressInterval.current);
}
}
// // Update progress bar
// useEffect(() => {
// if (isPlaying && audioRef.current) {
// progressInterval.current = window.setInterval(() => {
// if (audioRef.current) {
// setCurrentTime(Math.floor(audioRef.current.currentTime));
// }
// }, 1000);
// } else {
// if (progressInterval.current) {
// clearInterval(progressInterval.current);
// }
// }
return () => {
if (progressInterval.current) {
clearInterval(progressInterval.current);
}
};
}, [isPlaying]);
// return () => {
// if (progressInterval.current) {
// clearInterval(progressInterval.current);
// }
// };
// }, [isPlaying]);
// Update duration when song changes
// Update duration when song changes (HANYA saat ganti lagu, bukan saat isPlaying berubah)
// eslint-disable-next-line react-hooks/exhaustive-deps
useEffect(() => {
if (currentSong && audioRef.current) {
// Cek apakah ini benar-benar lagu baru
const isNewSong = lastPlayedSongIdRef.current !== currentSong.id;
if (isNewSong) {
// Gunakan durasi dari database sebagai acuan utama
const durationParts = currentSong.durasi.split(':');
const durationInSeconds = parseInt(durationParts[0]) * 60 + parseInt(durationParts[1]);
setDuration(durationInSeconds);
// Reset audio currentTime ke 0 untuk lagu baru
audioRef.current.currentTime = 0;
setCurrentTime(0);
// Update ref
lastPlayedSongIdRef.current = currentSong.id;
if (isPlaying) {
audioRef.current.play().catch(err => {
console.error('Error playing audio:', err);
@@ -110,7 +134,30 @@ const MusicPlayer = () => {
});
}
}
}, [currentSongIndex]);
// Jika bukan lagu baru, jangan reset currentTime (biar seek tidak kembali ke 0)
}
}, [currentSong?.id]);
// Sync duration dari audio element jika berbeda signifikan (> 1 detik)
// eslint-disable-next-line react-hooks/exhaustive-deps
useEffect(() => {
const audio = audioRef.current;
if (!audio || !currentSong) return;
const handleLoadedMetadata = () => {
const audioDuration = Math.floor(audio.duration);
const durationParts = currentSong.durasi.split(':');
const dbDuration = parseInt(durationParts[0]) * 60 + parseInt(durationParts[1]);
// Jika perbedaan > 2 detik, gunakan audio duration (lebih akurat)
if (Math.abs(audioDuration - dbDuration) > 2) {
setDuration(audioDuration);
}
};
audio.addEventListener('loadedmetadata', handleLoadedMetadata);
return () => audio.removeEventListener('loadedmetadata', handleLoadedMetadata);
}, [currentSong?.id]);
const formatTime = (seconds: number) => {
const mins = Math.floor(seconds / 60);
@@ -126,13 +173,7 @@ const MusicPlayer = () => {
};
const handleSongEnd = () => {
if (isRepeat) {
if (audioRef.current) {
audioRef.current.currentTime = 0;
audioRef.current.play();
}
} else {
// Play next song
const playNext = () => {
let nextIndex: number;
if (isShuffle) {
nextIndex = Math.floor(Math.random() * filteredMusik.length);
@@ -146,58 +187,40 @@ const MusicPlayer = () => {
setIsPlaying(false);
setCurrentTime(0);
}
}
};
const handleSeek = (value: number) => {
setCurrentTime(value);
if (audioRef.current) {
audioRef.current.currentTime = value;
}
handleRepeatOrNext(audioRef, isRepeat, playNext);
};
const toggleMute = () => {
const newMuted = !isMuted;
setIsMuted(newMuted);
if (audioRef.current) {
audioRef.current.muted = newMuted;
}
toggleMuteUtil(audioRef, isMuted, setIsMuted);
};
const handleVolumeChange = (val: number) => {
setVolume(val);
if (audioRef.current) {
audioRef.current.volume = val / 100;
}
if (val > 0 && isMuted) {
setIsMuted(false);
}
setAudioVolume(audioRef, val, setVolume, setIsMuted);
};
const skipBack = () => {
if (audioRef.current) {
audioRef.current.currentTime = Math.max(0, audioRef.current.currentTime - 10);
const prevIndex = getPrevIndex(currentSongIndex, filteredMusik.length, isShuffle);
if (prevIndex >= 0) {
playSong(prevIndex);
}
};
const skipForward = () => {
if (audioRef.current) {
audioRef.current.currentTime = Math.min(duration, audioRef.current.currentTime + 10);
const nextIndex = getNextIndex(currentSongIndex, filteredMusik.length, isShuffle);
if (nextIndex >= 0) {
playSong(nextIndex);
}
};
const togglePlayPause = () => {
if (!currentSong) return;
const toggleShuffleHandler = () => {
toggleShuffle(isShuffle, setIsShuffle);
};
if (isPlaying) {
audioRef.current?.pause();
setIsPlaying(false);
} else {
audioRef.current?.play().catch(err => {
console.error('Error playing audio:', err);
});
setIsPlaying(true);
}
const togglePlayPauseHandler = () => {
if (!currentSong) return;
togglePlayPause(audioRef, isPlaying, setIsPlaying);
};
if (loading) {
@@ -212,18 +235,13 @@ const MusicPlayer = () => {
return (
<Box px={{ base: 'md', md: 100 }} py="xl">
{/* Hidden audio element */}
{/* Hidden audio element - gunakan key yang stabil untuk mencegah remount */}
{currentSong?.audioFile && (
<audio
ref={audioRef}
src={currentSong.audioFile.link}
onEnded={handleSongEnd}
onLoadedMetadata={() => {
if (audioRef.current) {
setDuration(Math.floor(audioRef.current.duration));
}
}}
src={currentSong?.audioFile?.link}
muted={isMuted}
onEnded={handleSongEnd}
/>
)}
@@ -280,7 +298,31 @@ const MusicPlayer = () => {
<Slider
value={currentTime}
max={duration}
onChange={handleSeek}
onChange={(v) => {
isSeekingRef.current = true;
setCurrentTime(v);
}}
onChangeEnd={(v) => {
// Validasi: jangan seek melebihi durasi
const seekTime = Math.min(Math.max(0, v), duration);
if (audioRef.current) {
// Set audio currentTime
audioRef.current.currentTime = seekTime;
setCurrentTime(seekTime);
lastSeekTimeRef.current = seekTime;
// Jika audio tidak sedang playing, mainkan
if (!audioRef.current.paused && !isPlaying) {
audioRef.current.play().catch(console.error);
}
}
// Set seeking false SETELAH semua operasi selesai
setTimeout(() => {
isSeekingRef.current = false;
}, 0);
}}
color="#0B4F78"
size="sm"
style={{ flex: 1 }}
@@ -381,7 +423,7 @@ const MusicPlayer = () => {
<ActionIcon
variant={isShuffle ? 'filled' : 'subtle'}
color="#0B4F78"
onClick={() => setIsShuffle(!isShuffle)}
onClick={toggleShuffleHandler}
radius="xl"
>
{isShuffle ? <IconArrowsShuffle size={18} /> : <IconX size={18} />}
@@ -394,7 +436,7 @@ const MusicPlayer = () => {
color="#0B4F78"
size={56}
radius="xl"
onClick={togglePlayPause}
onClick={togglePlayPauseHandler}
>
{isPlaying ? <IconPlayerPauseFilled size={26} /> : <IconPlayerPlayFilled size={26} />}
</ActionIcon>
@@ -415,7 +457,31 @@ const MusicPlayer = () => {
<Slider
value={currentTime}
max={duration}
onChange={handleSeek}
onChange={(v) => {
isSeekingRef.current = true;
setCurrentTime(v); // preview - update UI saja
}}
onChangeEnd={(v) => {
// Validasi: jangan seek melebihi durasi
const seekTime = Math.min(Math.max(0, v), duration);
if (audioRef.current) {
// Set audio currentTime
audioRef.current.currentTime = seekTime;
setCurrentTime(seekTime);
lastSeekTimeRef.current = seekTime;
// Jika audio tidak sedang playing, mainkan
if (!audioRef.current.paused && !isPlaying) {
audioRef.current.play().catch(console.error);
}
}
// Set seeking false SETELAH semua operasi selesai
setTimeout(() => {
isSeekingRef.current = false;
}, 0);
}}
color="#0B4F78"
size="xs"
style={{ flex: 1 }}
@@ -444,3 +510,85 @@ const MusicPlayer = () => {
};
export default MusicPlayer;
// 'use client'
// import {
// Box, Paper, Group, Stack, Text, Slider, ActionIcon
// } from '@mantine/core';
// import {
// IconPlayerPlayFilled,
// IconPlayerPauseFilled
// } from '@tabler/icons-react';
// import { useEffect, useState } from 'react';
// import { useAudioEngine } from '../lib/useAudioProgress';
// interface Musik {
// id: string;
// judul: string;
// artis: string;
// audioFile: { link: string };
// }
// export default function MusicPlayer() {
// const {
// audioRef,
// isPlaying,
// currentTime,
// duration,
// load,
// toggle,
// seek,
// } = useAudioEngine();
// const [songs, setSongs] = useState<Musik[]>([]);
// const [index, setIndex] = useState(0);
// useEffect(() => {
// fetch('/api/desa/musik/find-many?page=1&limit=50')
// .then(r => r.json())
// .then(r => setSongs(r.data ?? []));
// }, []);
// useEffect(() => {
// if (!songs[index]) return;
// load(songs[index].audioFile.link);
// }, [songs, index, load]);
// const format = (n: number) => {
// const m = Math.floor(n / 60);
// const s = Math.floor(n % 60);
// return `${m}:${s.toString().padStart(2, '0')}`;
// };
// return (
// <Box p="xl">
// <audio ref={audioRef} />
// <Paper p="lg">
// <Stack>
// <Text fw={700}>{songs[index]?.judul}</Text>
// <Text size="sm">{songs[index]?.artis}</Text>
// <Group>
// <Text size="xs">{format(currentTime)}</Text>
// <Slider
// value={currentTime}
// max={duration}
// onChange={seek}
// style={{ flex: 1 }}
// />
// <Text size="xs">{format(duration)}</Text>
// </Group>
// <ActionIcon size={56} radius="xl" onClick={toggle}>
// {isPlaying
// ? <IconPlayerPauseFilled />
// : <IconPlayerPlayFilled />}
// </ActionIcon>
// </Stack>
// </Paper>
// </Box>
// );
// }

View File

@@ -12,6 +12,9 @@ import { Metadata, Viewport } from "next";
import { ViewTransitions } from "next-view-transitions";
import { ToastContainer } from "react-toastify";
// Force dynamic rendering untuk menghindari error prerendering
export const dynamic = 'force-dynamic';
// ✅ Pisahkan viewport ke export tersendiri
export const viewport: Viewport = {
width: "device-width",