Fix Tabel Apbdes, & fix muciplayer in background

This commit is contained in:
2026-03-04 16:28:06 +08:00
parent 2d901912ea
commit f63aaf916d
7 changed files with 664 additions and 357 deletions

View File

@@ -0,0 +1,269 @@
import { useMusic } from '@/app/context/MusicContext';
import {
ActionIcon,
Avatar,
Box,
Flex,
Group,
Paper,
Slider,
Text,
Transition
} from '@mantine/core';
import {
IconArrowsShuffle,
IconPlayerPauseFilled,
IconPlayerPlayFilled,
IconPlayerSkipBackFilled,
IconPlayerSkipForwardFilled,
IconRepeat,
IconRepeatOff,
IconVolume,
IconVolumeOff,
IconX,
} from '@tabler/icons-react';
import { useState } from 'react';
export default function FixedPlayerBar() {
const {
isPlaying,
currentSong,
currentTime,
duration,
volume,
isMuted,
isRepeat,
isShuffle,
togglePlayPause,
playNext,
playPrev,
seek,
setVolume,
toggleMute,
toggleRepeat,
toggleShuffle,
} = useMusic();
const [showVolume, setShowVolume] = useState(false);
const [isPlayerVisible, setIsPlayerVisible] = useState(true);
// Format time
const formatTime = (seconds: number) => {
const mins = Math.floor(seconds / 60);
const secs = Math.floor(seconds % 60);
return `${mins}:${secs.toString().padStart(2, '0')}`;
};
// Handle seek
const handleSeek = (value: number) => {
seek(value);
};
// Handle volume change
const handleVolumeChange = (value: number) => {
setVolume(value);
};
// Handle shuffle toggle
const handleToggleShuffle = () => {
toggleShuffle();
};
// Handle close player
const handleClosePlayer = () => {
setIsPlayerVisible(false);
};
if (!currentSong || !isPlayerVisible) {
return null;
}
return (
<>
{/* Mini Player Bar - Always visible when song is playing */}
<Paper
pos="fixed"
bottom={0}
left={0}
right={0}
p="sm"
shadow="lg"
style={{
zIndex: 1000,
borderTop: '1px solid rgba(0,0,0,0.1)',
}}
>
<Flex align="center" gap="md" justify="space-between">
{/* Song Info */}
<Group gap="sm" flex={1} style={{ minWidth: 0 }}>
<Avatar
src={currentSong.coverImage?.link || ''}
alt={currentSong.judul}
size={40}
radius="sm"
imageProps={{ loading: 'lazy' }}
/>
<Box style={{ minWidth: 0 }}>
<Text fz="sm" fw={600} truncate>
{currentSong.judul}
</Text>
<Text fz="xs" c="dimmed" truncate>
{currentSong.artis}
</Text>
</Box>
</Group>
{/* Controls */}
<Group gap="xs">
<ActionIcon
variant={isShuffle ? 'filled' : 'subtle'}
color={isShuffle ? 'blue' : 'gray'}
size="lg"
onClick={handleToggleShuffle}
title="Shuffle"
>
<IconArrowsShuffle size={18} />
</ActionIcon>
<ActionIcon
variant="subtle"
color="gray"
size="lg"
onClick={playPrev}
title="Previous"
>
<IconPlayerSkipBackFilled size={20} />
</ActionIcon>
<ActionIcon
variant="filled"
color={isPlaying ? 'blue' : 'gray'}
size="xl"
radius="xl"
onClick={togglePlayPause}
title={isPlaying ? 'Pause' : 'Play'}
>
{isPlaying ? (
<IconPlayerPauseFilled size={24} />
) : (
<IconPlayerPlayFilled size={24} />
)}
</ActionIcon>
<ActionIcon
variant="subtle"
color="gray"
size="lg"
onClick={playNext}
title="Next"
>
<IconPlayerSkipForwardFilled size={20} />
</ActionIcon>
<ActionIcon
variant="subtle"
color={isRepeat ? 'blue' : 'gray'}
size="lg"
onClick={toggleRepeat}
title={isRepeat ? 'Repeat On' : 'Repeat Off'}
>
{isRepeat ? <IconRepeat size={18} /> : <IconRepeatOff size={18} />}
</ActionIcon>
</Group>
{/* Progress Bar - Desktop */}
<Box w={200} display={{ base: 'none', md: 'block' }}>
<Slider
value={currentTime}
max={duration || 100}
onChange={handleSeek}
size="sm"
color="blue"
label={(value) => formatTime(value)}
/>
</Box>
{/* Right Controls */}
<Group gap="xs">
<Box
onMouseEnter={() => setShowVolume(true)}
onMouseLeave={() => setShowVolume(false)}
pos="relative"
>
<ActionIcon
variant="subtle"
color={isMuted ? 'red' : 'gray'}
size="lg"
onClick={toggleMute}
title={isMuted ? 'Unmute' : 'Mute'}
>
{isMuted ? (
<IconVolumeOff size={18} />
) : (
<IconVolume size={18} />
)}
</ActionIcon>
<Transition
mounted={showVolume}
transition="scale-y"
duration={200}
timingFunction="ease"
>
{(style) => (
<Paper
style={{
...style,
position: 'absolute',
bottom: '100%',
right: 0,
mb: 'xs',
p: 'sm',
zIndex: 1001,
}}
shadow="md"
withBorder
>
<Slider
value={isMuted ? 0 : volume}
max={100}
onChange={handleVolumeChange}
h={100}
color="blue"
size="sm"
/>
</Paper>
)}
</Transition>
</Box>
<ActionIcon
variant="subtle"
color="gray"
size="lg"
onClick={handleClosePlayer}
title="Close player"
>
<IconX size={18} />
</ActionIcon>
</Group>
</Flex>
{/* Progress Bar - Mobile */}
<Box mt="xs" display={{ base: 'block', md: 'none' }}>
<Slider
value={currentTime}
max={duration || 100}
onChange={handleSeek}
size="sm"
color="blue"
label={(value) => formatTime(value)}
/>
</Box>
</Paper>
{/* Spacer to prevent content from being hidden behind player */}
<Box h={80} />
</>
);
}

View File

@@ -48,18 +48,18 @@ export default function RealisasiTable({ apbdesData }: any) {
</Table.Thead>
<Table.Tbody>
{allRealisasiRows.map(({ realisasi, parentItem }) => {
const persentase = parentItem.anggaran > 0
? (realisasi.jumlah / parentItem.anggaran) * 100
const persentase = parentItem.anggaran > 0
? (realisasi.jumlah / parentItem.anggaran) * 100
: 0;
return (
<Table.Tr key={realisasi.id}>
<Table.Td>
<Text>{realisasi.kode} - {realisasi.keterangan}</Text>
<Text>{realisasi.kode || '-'} - {realisasi.keterangan || '-'}</Text>
</Table.Td>
<Table.Td ta="right">
<Text fw={600} c="blue">
{formatRupiah(realisasi.jumlah)}
{formatRupiah(realisasi.jumlah || 0)}
</Text>
</Table.Td>
<Table.Td ta="center">